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Harman Smith · Personal blog

Palworld A Whale Of A Kyogre

Palworld fans have spent months insisting the game is nothing like Pokemon. The Kyogre comparison put that argument to a simple visual test, and casual fans immediately recognized the design. This post breaks down the controversy, the common defenses, and why the comparison matters for the wider plagiarism debate.

Why the Kyogre comparison landed

It has been very interesting to see the Palworld situation deteriorate. Bucky has blocked me on Twitter for exposing him and his company, grifters are screaming to the heavens about how Pokemon is doomed, and meanwhile completely normal people are seeing images from the game and are blown away at what a rip-off of Pokemon it is.

Right now we are seeing Palworld fans try to brush all this under the rug , usually by gaslighting people into believing that only Pokemon fans are upset at Palworld being popular. Nothing they are trying is working. Their massive house of cards collapsed years ago, and at this point it is only a handful of terminally online YouTube grifters keeping it relevant.

The common Palworld defenses

When you point out simple facts , such as that Pal Panthalus is an obvious knock-off of Pokemon Kyogre , Palworld supporters hit back with a predictable set of arguments:

  • Pokemon fans are jealous of Palworld's success
  • Nintendo has already lost the lawsuit
  • Pokemon does not own animals, so anyone can put any animal in a game
  • Pokemon ripped its core design philosophy from other RPGs, especially Dragon Quest

These arguments are forced and do not hold up under scrutiny. The infamous Dragon Quest infographic that lines up Pokemon and Dragon Quest Monsters side by side is a perfect example: the designs, styles, and personalities are clearly not the same even when based on similar animals. If anything, that comparison highlights what is wrong with Palworld , derivative character design presented as originality.

How other franchises distinguish themselves

Other brands go to great lengths to distinguish themselves from Pokemon. Yo-Kai Watch, Digimon, Shin Megami Tensei, and Dragon Quest all have wildly different mechanics, art styles, and tone. Palworld, by contrast, leans on Pokemon comparisons in marketing and fan discourse.

Palworld rips off specific mechanics and ideas from Pokemon and applies them to a survival-crafting framework. Specific mechanics and concepts were plagiarized even if the moment-to-moment gameplay borrowed from another genre. The game incorporates obvious Pokemon knock-off characters as a primary draw and has leaned hard into that comparison in its marketing.

Two whales can look completely different

The Kyogre controversy demonstrates how even casual Pokemon fans can look at Panthalus and recognize Kyogre immediately. Palworld defenders argue about fin shapes or symbols on the body, but the silhouette and identity read as Kyogre to most viewers.

Pokemon itself has shown that two whale-like creatures can look radically different: Kyogre and Wailord debuted in the same generation and share almost no visual DNA. Digimon, Yo-Kai Watch, and other competitors also maintain distinct design languages. Nobody looks at Agumon and mistakes it for a Pokemon.

When have you ever heard a Pokemon fan accuse Digimon of plagiarizing the brand? Similar high-level concepts exist, but mechanics and design philosophies diverge. Nintendo never sued Yo-Kai Watch during its peak because it did not brazenly copy core brand elements the way Palworld did.

Conclusion

Palworld borrowed recognizable Pokemon identity for attention and then asked to be judged on a technicality. The Kyogre episode is only the latest example. Nintendo's lawsuit is not about owning every cartoon animal , it is about protecting a distinctive creative identity that Palworld repeatedly imitated for commercial gain. That is why this controversy keeps returning, and why casual observers keep siding with the obvious visual comparison.